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WinBolo 1.15 Released

 
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Elvis



Joined: 22 Feb 2003
Posts: 878

PostPosted: Fri Apr 21, 2006 2:53 am    Post subject: WinBolo 1.15 Released Reply with quote

Version 1.15 of WinBolo has now been released. It can be downloaded from the downloads page of www.winbolo.com
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BruceCampbell



Joined: 02 Oct 2005
Posts: 214

PostPosted: Fri Apr 21, 2006 3:01 am    Post subject: Reply with quote

1st post! W00T!!

Will test it out. Wink
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#2



Joined: 12 Feb 2006
Posts: 192

PostPosted: Fri Apr 21, 2006 6:21 am    Post subject: Reply with quote

1.15...seems normal...
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jhood



Joined: 02 Aug 2004
Posts: 732

PostPosted: Fri Apr 21, 2006 6:22 am    Post subject: Reply with quote

Very much worth the wait.
Nice work with the LogViewer and the new version!
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Fermat



Joined: 18 Jun 2003
Posts: 160

PostPosted: Fri Apr 21, 2006 7:28 am    Post subject: Reply with quote

Looks great Elvis! Thanks for all your hard work.

My spawner has been updated to 1.15 and logging is turned on.
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Alain



Joined: 05 Oct 2004
Posts: 455

PostPosted: Fri Apr 21, 2006 11:33 am    Post subject: Reply with quote

Thanks Elvis for your great work ! I will install/try it in 1 minute Wink
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Suicide Jockey



Joined: 23 Feb 2003
Posts: 657

PostPosted: Fri Apr 21, 2006 12:19 pm    Post subject: Reply with quote

any news on what the "other fixes" were or was it just the log viewer that took a year
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Fermat



Joined: 18 Jun 2003
Posts: 160

PostPosted: Fri Apr 21, 2006 1:30 pm    Post subject: Reply with quote

fyi... on my logs, I have now added two links at the top when viewing a log, one to "winbolo.net log" and one to "logviewer log". Clicking the latter for games that do not have a logviewer log will report an error. But for those that do have a log, it will allow you to view or download as normal.

This should make it easier to find and view official games that get logged. In the future I'll probably make it a little fancier where the links show up only when the log is available, etc.
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FireIce



Joined: 13 Mar 2003
Posts: 512

PostPosted: Fri Apr 21, 2006 4:37 pm    Post subject: Reply with quote

Elvis: That's great!
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Sticks



Joined: 23 Feb 2003
Posts: 806

PostPosted: Fri Apr 21, 2006 7:32 pm    Post subject: Reply with quote

From the the Version History:

Quote:
Version 1.15 (21/4/06)
* Game logging. Includes log viewer capable of replaying log files.
* Fixed tanks not disappearing immediately in game clients when destroyed by running into mines.
* Many other fixes.


I think you have your answer, Jockey. I also echo your comment about what the other fixes were. I know we can't be the only ones wondering what was fixed. Maybe the pillbug?

Although each new version supposedly tweaks the networking in some noticable fashion, I'm sure we'll have to play a couple weeks to get a feel for the differences between 1.15 and 1.14.
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FireIce



Joined: 13 Mar 2003
Posts: 512

PostPosted: Fri Apr 21, 2006 7:46 pm    Post subject: Reply with quote

One thing Elvis changed is the early spawn. Now, everyone spawns in the same spot when they join the game the first time. Then it's random afterward.

Some have said it's harder to stick enemy tanks into their own pb fire (entrapment by coming from behind), and some have said the spawns are better. However I haven't heard Elvis say anything about that so I don't know since I haven't noticed those changes myself.

One thing though I know is that so far I haven't experienced any bugs save for one lgm bug. So it may be less buggy as well.
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innocentvirgin



Joined: 10 Feb 2006
Posts: 74

PostPosted: Fri Apr 21, 2006 7:51 pm    Post subject: Reply with quote

[19:56:37] <bubba_us> he mentioned starts are 100% percent random in a 1x1 with fermat
[19:56:44] <no> oh
[19:56:53] <no> so they are no longer influenced by pbs and what have you?
[19:57:29] <bubba_us> cant say
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