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Nemokrad



Joined: 23 Feb 2003
Posts: 573

PostPosted: Wed Dec 14, 2011 2:38 pm    Post subject: Reply with quote

jhood wrote:

Quote:
Does the game engine have any issues maintaining equal velocity based on direction?

Objects traveling NNE, NSE, SSE, SSW, ect, (which I call "compounded directions" - no idea what normal/smart people call them) might appear to move faster but I have no real evidence of it. Regardless, the difference (if it actually exists) is so minimal that nobody would actually exploit it.

Well, I did discover a major bug where your tank drove faster in one direction than others, so who knows.
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