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This map collection is created by: ClassicMap
Creation date: Thu Nov 06, 2003 6:13 am
Comment:
Over 40 Maps made by an old friend of mine who has since become lost to
anonymity.

Contains practice, scenario, and other general as well as specialized maps.

-AfK
bweissha@ecn.purdue.edu

-----------------------

Welcome to Adventure Islands!

The regular Bolo maps got you Down, Not enough excitement?  Then this
map is for you!


Adventure Islands is a map for the Bolo enthusiast who loves the
excitement of RPG's.  This map has Citys (Large and Small), Castles,
Mountain dungeons, Mysterious Islands, The thick "Kelly forest",
Mountain Fortresses, Mysterious swamps, and Dangerous mountain passes! 
The map is set up for 16 players, but even playing it alone is Fun! 
This map is for the Adventuous types who want a break from the normal
Combat games. This map allows players to wander the countryside and Sea
in search of fortune (Defenseless pills and Bases) and to claim their
Kingdom!  Once Kingdom's and territories are formed the warefare and
alliances begin-Bolo Style!


Please let me know what you think!

Samurai

-----------------------

Expedition!!!!!!!


Your mother ship has crashed on an unknown world and you know have to
survive against all the other members of your doomed (and sinking
Vessel).  It's every tanker for him/herself!

The only technology (Pills) is what is left on the ship. Salvage what
you can, but the ships self defense system (Pills) is malfunctioning and
you must destroy them to rebuild them -YOU GET THE IDEA!

Ship wreckage is strewn about so get those gun batteries (pills) ASAP!

NOBODY SAID SURVIVAL WAS EASY!!!!!!



********************************************************************
A new map for the die hard Bolo Fanatic ;)

-----------------------


It's Mine so Keep Out!!

This is a complex Bolo senario for the Experienced Bolo Gods.

Ok here go's...................This is a 16 player map, but the players
MUST be divided into two (2) teams.  There is a defensive team and the
assault team.  The defensive team is comprised of the "best" 5 players,
and the assault team is comprised of the remaining 11 players.  Teams
can be agreed upon before hand or a "waiting period" as soon as the game
begins.  Both alliances (Teams) MUST BE MADE BEFORE BATTLE BEGINS!!!!

Ok, the defensive team has a mega base to defend and the assault teams
winning (Yes I said Winning) objective is to secure ALL the defensive
teams Bases (the ones on the LARGE island).  Once all the bases on the
large island are captured the game is over.  The defensive team can
claim victory only if the other team conceeds victory to the defense.

All the Pills are defenseless in the begining and the defense has all of
them except one.  The assault team will have pretty much most of the
bases on the island relativly quickly since only a few are in the Base
itself.  There is two islands, the main one with the fortress and the
assault teams starting iland with one base and one pill.


Tactics:

Defense:  Secure the pills and bases in the fort first position them in
good locations around the fortress and hold on!  Position tanks, one on
each side of the fort to "see" what is happening.

Offense:  Get the pill, secure your base and proceed to the main island
as soon as possible.  Divide the assault force into teams.  One perhaps
to secure the bases surrounding the fortress and another to scout for
weaknesses, or perhaps infiltrate quickly!


Believe it or not this scenario is set up even for both sides, it takes
a keen eye and a cunning individual to see through the weaknesses of
BOTH sides.  Have Fun!
-Samurai

-----------------------

Trench War!!!!!!!!!!!!!!!!!


This is for 16 Players!!!!  Two Teams of eight (agreed upon beforehand!)

This map has been inspired by WW1.  Two teams of eight battle over "No
mans Land"! (complete with shell craters filled with water)

Two major trench systems for each team!

Remember the teams need to be established beforehand!!  There is no need
for allies/alliences-This is War!


An easy way to control teams is to name vehicals. IE:
Allied Team: Tank#1,#2, ETC.
Axis Team: Tank#1, #2, ETC.

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