This map collection is created by:
ClassicMap
Creation date: Thu Nov 06, 2003 6:40 am
Comment:
Abstract of INFO-MAC archived encoded Mac binary file
'game/bolo/bolo-drawn-and-quartered.hqx'
Uploaded 03/05/93 16203 bytes
After downloading the Bolo maps available from Info-Mac, I discovered (to my
disappointment!) that they are all, or nearly all, small: the original 52x104
size.
Well, said I, now that there are editors that support the new large format,
let's get some big maps out there!
Here's my contribution, to start out: a full-size (216x216) map entitled
"Drawn and Quartered." You'll see why when you play it.
Note: this map has not been heavily play-tested with various numbers of
players. The design was motivated by a desire to investigate logistics issues
in Bolo; consequently, there is somewhat of a scarcity of trees. This is
deliberate. I welcome suggestions for improvements to this scenario; however,
*do not* distribute modifications without changing the 'AUTH' resource embedded
in the map file. This is the resource used by the BoloStar map editor to
record the author of the scenario.
To avoid having the various archive sites swamped by lots of various people
submitting many different new, large maps; I hereby volunteer to collect any
new maps that people find interesting. Send maps in BinHex format, along with
any explanitory text that you may wish to include, to the following email
address:
fixer@faxcsl.dcrt.nih.gov
Note: before you decide to offer a map to the world at large, consider whether
it's an interesting scenario, or whether it's "gimmicky." I hope that the
playability of maps offered for public consumption will be kept high. My own
first offering, "Drawn and Quartered," is mostly to get the ball rolling: I
suspect that people who use it extensively will have many good suggestions for
improvement.
-- Chris Tate
fixer@faxcsl.dcrt.nih.gov
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